|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use Camera | |
---|---|
de.javagl.swogl | The core classes of Swogl. |
de.javagl.swogl.layout | |
de.javagl.swogl.scene |
Uses of Camera in de.javagl.swogl |
---|
Methods in de.javagl.swogl with parameters of type Camera | |
---|---|
static Ray |
PickingUtils.computePickingRay(Camera camera,
View view,
int x,
int y)
Compute a picking Ray from the given screen coordinates
based on the given Camera and View . |
Constructors in de.javagl.swogl with parameters of type Camera | |
---|---|
DefaultPickingRayComputer(Camera camera,
View view)
Creates a new picking ray computer that computes the picking ray based on the given camera and view. |
Uses of Camera in de.javagl.swogl.layout |
---|
Methods in de.javagl.swogl.layout with parameters of type Camera | |
---|---|
void |
BillboardLayout3D.cameraChanged(Camera camera)
|
static javax.vecmath.Matrix4f |
BillboardLayout3D.computeBillboardTransform(SwoglComponent swoglComponent,
Camera camera)
Utility method that computes the transform that must be applied to the given SwoglComponent so that it faces the given
Camera . |
Constructors in de.javagl.swogl.layout with parameters of type Camera | |
---|---|
BillboardLayout3D(Camera camera)
Creates a new BillboardLayout3D that lets all SwoglComponents face the given camera. |
Uses of Camera in de.javagl.swogl.scene |
---|
Subinterfaces of Camera in de.javagl.swogl.scene | |
---|---|
interface |
MutableCamera
Interface for mutable cameras. |
Classes in de.javagl.swogl.scene that implement Camera | |
---|---|
class |
DefaultCamera
Default implementation of a MutableCamera . |
Methods in de.javagl.swogl.scene with parameters of type Camera | |
---|---|
void |
CameraListener.cameraChanged(Camera camera)
Will be called when a property of the given camera changed |
static javax.vecmath.Matrix4f |
CameraUtils.computeCameraMatrix(Camera camera)
Returns the matrix for the given camera. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |