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java.lang.Objectde.javagl.swogl.PickingUtils
public class PickingUtils
Utility methods for picking
Method Summary | |
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static Ray |
computePickingRay(Camera camera,
View view,
int x,
int y)
Compute a picking Ray from the given screen coordinates
based on the given Camera and View . |
static Ray |
computePickingRay(javax.vecmath.Matrix4f cameraMatrix,
javax.vecmath.Matrix4f projectionMatrix,
java.awt.Rectangle viewport,
int x,
int y)
Compute a picking ray given the camera matrix, projection matrix, viewport and position. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Method Detail |
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public static Ray computePickingRay(Camera camera, View view, int x, int y)
Ray
from the given screen coordinates
based on the given Camera
and View
.
camera
- The cameraview
- The viewx
- The x coordinatey
- The y coordinate
public static Ray computePickingRay(javax.vecmath.Matrix4f cameraMatrix, javax.vecmath.Matrix4f projectionMatrix, java.awt.Rectangle viewport, int x, int y)
cameraMatrix
- The camera matrixprojectionMatrix
- The projection matrixviewport
- The viewportx
- The x positiony
- The y position
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