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PickingRayComputerLWJGL - Class in de.javagl.swogl.rendering
Implementation of a PickingRayComputer that obtains the information required for picking from the viewport and modelview and projection matrix of LWJGL

Note that, in order to make this PickingRayComputer work properly, the update() method has to be called after the GL modelview matrix has been set up to include the view transformation.
PickingRayComputerLWJGL() - Constructor for class de.javagl.swogl.rendering.PickingRayComputerLWJGL
Creates a new PickingRayComputerLWJGL
prepareRender() - Method in class de.javagl.swogl.rendering.SwoglApplicationLWJGL
Prepares the rendering pass

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