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java.lang.Objectde.javagl.swogl.DefaultPickingRayComputer
public final class DefaultPickingRayComputer
Implementation of a PickingRayComputer
that computes the
picking Ray
based on a given Camera
and
View
.
Constructor Summary | |
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DefaultPickingRayComputer(Camera camera,
View view)
Creates a new picking ray computer that computes the picking ray based on the given camera and view. |
Method Summary | |
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Ray |
computePickingRay(int x,
int y)
Returns the picking Ray for the given position. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public DefaultPickingRayComputer(Camera camera, View view)
camera
- The camera to operate on.view
- The view to operate on.Method Detail |
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public Ray computePickingRay(int x, int y)
PickingRayComputer
Ray
for the given position. The position
is given in local screen coordinates. The direction of the returned
ray is normalized.
computePickingRay
in interface PickingRayComputer
x
- The x-coordinatey
- The y-coordinate
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